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GeForce / 26

Campaigns, keynote visuals, and a live festival for GeForce.

My role
Creative Direction / RTX & GeForce
Deliverables
Campaign films & imagery · Keynote visuals · Festival creative
Year
2025–2026
Recap PDF
01 /

Campaign & games.

Game imagery and launch films, including 007 First Light. I produced and directed the partnership film with IO Interactive’s development team.

Art Direction: Trey Hollinger
GTC SJ 20216 / 7 days KPIs: #39 Million keynote views, #292,000 GTC registrants, #35,000 in-person attendees, 44000+ global PR articles, 542 PSG Partners Activated, over 2,100 web pages launched globally driving 3X traffic to nvidia.com.
“While there could be some comparisons to generative AI, DLSS 5 is consistent and coherent in its rendering of the game world, the environments and the characters within it. It's capable of working with standard rasterised games, RT supported titles and path-traced experiences - the higher fidelity you give to the model, the better the end results you'll see from it in terms of material response, lighting and shading.”
— DigitalFoundry
02 /

On stage.

Product reveals, demos, and the audience at NVIDIA’s keynote.

03 /

GeForce Gamer Festival.

Seoul, 2025. GeForce’s 25th anniversary in Korea brought together live music, gaming, product reveals, and partner showcases.

Art Direction: Trey Hollinger
Image index 47 images
GeForce / 26